May 6, 2011
So it’s been a while, but not for lack of new things to add! I’ve been CRAZY busy this semester with class and finishing my undergraduate career forever!
That’s right, I’m graduating in 2 days!
It has been a crazy ride, I can’t believe it has already been four years since I first got here. Wow. I’m really gonna miss this place.
Anyways, expect a lot coming soon – I’ll be adding four new games and a research project to my site! I’ve got three Unity games. The first is from my Global Game Jam submission (see previous update). The next two are from classes – my senior design project (a game that networks the iPad to four iPhones for a cool multiplayer experience), and an augmented reality game for the Android phone. My fourth game is my first Flash game! I’ll also be updating my research project – this semester I worked on a tabletop polling app being developed for Turner.
I can’t wait to show them off, check back soon!
February 3, 2011
Global Game Jam!
This weekend I was part of Global Game Jam. The basic idea behind it is to create a group with new people and make a game based on a theme in 48 hours. It’s supposed to be tough – participants usually get very little sleep and spend their waking hours constantly making the game. And that was basically our weekend!
Our team, “Team Pandas is Stupid” was formed from 3 Georgia Tech students and 4 SCAD (Savannah College of Art and Design). I didn’t know the SCAD students, so I was happy to end up with an awesome group!! We all worked very well together and each person had their part – 3 programmers, 3 artists, and a technical artist to bridge the gap.
The theme for the year was “extinction”, and our take on it was to create a cube world in which animals inhabiting each side of the cube require different resources to survive. To solve this puzzle, the player must balance the elements on all sides of the cube so that each animal is happy. The game has two modes: easy (with 2 elements) and hard (with 3 elements).
In the future, we hope to expand the game to create a tutorial and more difficulty modes. Eventually the team would like to release the game on the iPhone and/or Android platform!
I’ll be making a page on my website soon, but in the mean time, check out the game, Critter^3 at the Global Game Jam entry. Instructions are on the page, and download links are at the bottom! Enjoy!
January 9, 2011
So I just came upon a list of games coming out in 2011. There are a lot. Some highlights that I would like:
- Elder Scrolls: Skyrim
- Mass Effect 3
- Portal 2
- Dragon Age II
- Zelda: Skyward Sword
- Alice: Madness Returns
- Diablo III
- Star Wars: The Old Republic
- Heroes of Might and Magic VI
- Game of Thrones: Genesis (Just found out about this one!!)
Yeah. That’s a lot. 2011 is a big year. Hopefully I have enough money to make it through!
December 26, 2010
Updated To-Do List
- Add Content to art gallery
- Improve “Welcome” Page – add images, etc
- Add comments to blog
- Put site on SVN when on a better internet connection
- Re-upload entire site to rid of duplicate files
Spruce up blog- give more functions
- Add a art gallery program to my art section
- ADD PROJECT CONTENT! – Part of the way there!
- Update ResumÃ©/image to reflect this new website
- Improve look of projects section – add pictures, make easier to read
- Add “back” links to project pages
- Change link color
If you have any ideas for other improvements, send me an email!!
December 24, 2010
Gettin’ Some Stuff Done!
Well… I’ve updated the site a bit! There are 4 projects now displayed here, each looking nice.
The project pages themselves look quite different. I really wanted to emphasize usability and the all-text project pages were pretty terrible to that effect. I also revamped the project page categories – they were originally “Programming” and “Design”, but I found that those overlapped too much. So in the end I split it to “Game Design” and “Design and Programming.” Seems to work out pretty well so far.
I hope you think so as well!